Savannah Raine
Software Engineer with expertise in full-stack development, cloud computing, and immersive technologies. Experienced in building enterprise applications and VR simulations.
Education
Computer Science
Aug 2017May 2021Bachelor of ScienceUniversity of Florida- Minor in Digital Arts and Sciences
Employment
Software Engineer
Aug 2021Nov 2023Tata Consultancy ServicesDeveloped and maintained enterprise-level applications for clients like Elanco, contributing to a yearly revenue of $4.4 billion.
- Designed proprietary software for managing Elanco’s online animal pharmaceutical system.
- Improved system monitoring by integrating telemetry and detailed logging.
- Received advanced training in Spring Boot, C#, .NET, SQL, UI/UX design, and Salesforce Apex.
Software Engineer, Researcher
Mar 2020May 2021University Research Scholars ProgramGainesville, FL, USAEngineered virtual reality store simulations for Oculus Quest using Unity 3D and OpenXR framework.
- Collaborated with international retailers such as Walmart, The Home Depot, and Sunglasses Hut.
- Developed VR software to simulate shopping centers and implemented a store heatmap system.
- Presented research findings demonstrating the efficacy of VR simulations in studying customer behavior.
Software Engineer, Intern
Jul 2019Aug 2019Shadow Health, IncGainesville, FL, USADeveloped Python scripts to automate mass file conversions and produced detailed bug reports within Jira for a medical training platform.
- Streamlined workflows and increased efficiency through automation.
- Documented reproduction steps, captured screenshots, and provided pertinent information to expedite resolution by development teams.
Software Development Engineer, Contract
Feb 2019Jun 2019BehaviorMeGainesville, FL, USACollaborated on developing VR-based training solutions for ABA therapy centers using Unity3D and C#.
- Leveraged Oculus Quest and Oculus Go platforms, resulting in a monthly revenue generation of $70k.
- Developed an innovative application that maximized immersive capabilities and ensured seamless functionality.
Volunteering
President and Secretary/Treasurer
May 2019May 2021GatorVRLed the University of Florida's VR/AR club, organized speaker events with industry professionals, and engaged the community to develop impactful VR/AR applications using Unity 3D and Unreal Engine.
Instructor
Jun 2019Jun 2019Computer Science TeacherInstructed students in comprehensive game development using Unity 3D, guiding them in creating diverse game genres.
Contact
URL
Location
Profiles
Awards
Best First Hack Prize
Jan 2019HackathonRecieved for creating Relegacy, an AR app using Vuforia to identify tombstones and display facts about that person's life.
Projects
TheXTech
Dec 2023Mar 2024Contributed to user interface design to elevate the user experience.
Super Mario Generations
Apr 2017Aug 2019Passion project using GameMaker Studio, featuring small Metroidvania-style levels optimized for mobile gameplay.
Skills
Programming Languages
- C#
- .NET
- Java
- JavaScript
- TypeScript
- HTML
- C++
- C
- Python
Databases
- DynamoDB
- MySQL
- NoSQL
Frameworks and Libraries
- Node.js
- React
- Redux
- jQuery
- Spring Boot
Cloud Platforms
- AWS
- Azure
Tools and Technologies
- Git
- CI/CD
- Unit Testing
- Lambda
- OOP
- Unity 3D
- Unreal Engine
- Godot
- GameMaker
- OpenXR
- XRI Microservices
- Distributed Systems
Design Tools
- Photoshop
- Illustrator
Development Areas
- Frontend
- Backend
- Full-Stack