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Chloe Straus

Chloe Straus


Brooklyn, New York, US, 11221
(512) 925-9909

Background


About

About

Fullstack Engineer with experience in machine learning, backend/frontend and game development. Passionate about beautiful software and designing a better future.

Work Experience

Work Experience

  • Machine Learning Engineermbue.ai

    Dec, 2023 - Present

    As a founding member of the engineering team, I worked in a tight-knit group of talented engineers in a startup environment. I contributed significantly in developing efficient AI applications primarily focused on processing, extracting useful data from architectural drawings and specifications and creating valuable insight for commerical architects and general contractors.

    • Developed a scalable GPU-accelerated application that can process hundreds of technical drawings simultaneously and coalesce the final result.

    • Engineered a product to analyze intricate changes in technical specifications using Natural Language Processing (NLP), offering valuable insights for customers.

    • Created a robust cloud application capable of handling high-volume data and performing resource-intensive computer vision techniques in mere minutes.

  • Software EngineerKUNGFU.AI

    Jun, 2023 - Nov, 20235 months

    Worked on diverse machine learning projects to enhance organization applications. Notably contributed to speed up the processing of technical drawings and developing new machine learning repositories.

    • Enhanced efficiency of a technical drawing alignment tool by reducing time complexity by an impressive 1000%.

    • Developed a containerized application with diverse machine learning capabilities including image detection, segmentation, and document layout analysis using NLP.

    • Crafted a CLI tool adopted by the company to initiate new machine learning repositories.

Projects Experience

Projects Experience

  • chlo.club

    Mar, 2025 - Mar, 20251 day

    Personal link-tree inspired site for sharing my various interests.

    • Hand built in Svelte3 and Typescript utilizing 3D css tranformations and touch gestures.

  • chlo.exposed

    Dec, 2024 - Present

    Visualizing and commemorating weekly injections, built with Ts/Svelte.

    • Website hand built, designed and maintained by me using Svelte3 and Typescript.

    • Data stored in a notes on my phone that is parsed and deployed to web visualizer using vercel.

  • Personal Static Site Generator

    Jul, 2022 - Feb, 20252 years 8 months

    Static site generator built in rust to host personal website.

    • Built html-like pages: injecting links adding headers and styling using a small rust application that prioritized clean type-safe code.

  • Chip-8 Emulator

    Dec, 2021 - Oct, 202210 months

    Emulator for the CHIP-8 programming language built with Rust and SDL2

    • Designed and implemented an emulator for the CHIP-8 programming language in Rust and used SDL2 for window creation, rendering, and keyboard input

    • Carefully researched the specifications of the system before implementation and let specifications inform the design of the system

    • Tested the functionality of the emulator with Rust's internal testing framework

  • Covey.Town Private Messaging

    Feb, 2022 - Apr, 20222 months

    Private messaging feature for open source social platform Covey.Town

    • Designed and implemented a private messaging feature into open source social platform Covey.Town

    • Tech stack: Express and Typescript backend with React and Typescript frontend using PhaserJS and Twilio libraries for 2D game interface and video calls respectively

    • Team used an AGILE-like structure with weekly scrum meetings

  • Procedural Planet Renderer

    Dec, 2021 - Dec, 20211 day

    3D procedural planet renderer application built with C++, OpenGL 4.6 and SDL

    • Designed and developed a 3D procedural planet renderer app in C++, OpenGL 4.6 and SDL for Computer Graphics course

    • Application can generate and render unique planets using 3D perlin noise function, rendered with unique visuals using GLSL for shading

Skills

Skills

  • Languages

    Python

    Typescript/Javascript

    Rust

    C++

    C#

  • Frameworks

    FastAPI

    MongoDB

    SQLAlchemy

    Pytorch/CUDA

    Svelte

    NextJS

    React

    GIT

    SDL 2.0

    OpenGL 4.6

  • Applications

    OpenAI

    Anthropic

    Docker

    AWS

    Terraform

    Datadog

    Jupyter

    Unity

    Unreal Engine

Education

Education

  • Computer Science and Game Design, Bachelor of Science, Northeastern University

    Oct, 2018 - Jun, 2022

    Fundamentals of Software Engineering

    Computer Networks

    Computer Systems

    Computer Graphics

    Object Oriented Design

    Algorithms and Data

    Game Engine Programming

    Game AI Programming

    Game Programming

    Programming in C++

Interests

Interests

  • Music

    electronic productionbass
  • Videogame Design

    interactive narrative storytellingsmall personal experiences