Frontend-focused research engineer with 5+ years of experience creating user-centered digital platforms, HCI-informed workflows, and reusable frontend systems. Brings together React and TypeScript development, applied research, and product leadership to improve scientific and engineering tools.
Accessible React component library for consistent internal interface development across CRDP.
Master's thesis integrating NUPACK DNA-origami analysis into MolCog, a 3D molecular-design interface, and evaluating it against a conventional 2D tool suite.
Help shape chapter programming and bring external speakers to the 3M technical community.
Maintained the US Tech Forum's internal SharePoint presence.
Led chapter operations and technical programming for the Human Factors & Perception Science community.
Mentor a 2-4 student software subteam within a 15-30 student FIRST Robotics team through robot build, testing, and competition seasons.
Recognized for creating a new component-library system with planning, confidence, and dedication.
Recognized for exceptional chapter leadership in the 3M Tech Forum, a community for scientists and technical professionals to share ideas.
Created and documented a user-interface mockup to help underserved students understand financial-aid options.
Recognized for outstanding teaching achievement; awarded to the top 10% of teaching assistants
Recognized for developing a virtual agriculture sprayer simulation, selected as the most innovative revolutionary commercial application for the virtual world.
Examines web and augmented-reality versions of a cyberlearning tool, evaluating how dynamic learning elements affect usability, motivation, and engineering students’ learning performance.
Practical guidance for designing and developing web content that is accessible to people with disabilities.
Describes TEACHActive, a feedback dashboard that transforms automated classroom observations into visual analytics that help instructors reflect on active-learning facilitation strategies.
Presents a human-centered design process for TEACHActive, using personas, instructor interviews, and walkthroughs to develop a classroom-analytics feedback dashboard.
Documents the institutional deployment of an automated classroom-feedback system, including lessons on recruitment, privacy, hardware, software, and campus IT support.