Kiryl Tkachou, Senior Unity Developer
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SUMMARY
Experienced Unity developer specializing in game systems, LiveOps tools, and CI processes. Skilled in architecture design, server communications, resource management, and testing. Worked on mobile, PC, and console projects, developing game mechanics, tools, and prototypes. Has experience in team leadership and mentoring.
EDUCATION
Belarusian State University of Informatics and Radioelectronics 2012-09 — 2017-06
Bachelor - Computer Software Engineering
SKILLS
Unity development: Architecture, Asset Bundles, Networking, CI/CD, Unit Testing, Rapid Prototyping, Documentation, Shader Programming (Cg, HLSL)
Leadership: Technical Leadership, Mentorship, Cross-Team Collaboration, Guidelines Development & Maintenance
EXPERIENCE
Tripledot Studios | Senior Unity Developer 2022-04 — Present
https://tripledotstudios.com/

Responsible for creating a dynamic LiveOps SDK, enabling real-time content access for user engagement. My role includes building communication channels with servers, managing asset bundles, conducting tests, developing CI tools to ensure product quality, creating documentation, and supporting teams with integration. I lead the SDK development team, overseeing the entire process from inception and designing its architecture and functionalities. Also, I am part of the R&D team at Tripledot, which develops internal solutions for teams.

  • Created a dynamic LiveOps SDK for real-time user engagement.
  • Led the SDK development team, overseeing its entire lifecycle.
  • Created documentation and supported teams with integration.
Liquid Pug | Unity Developer 2020-02 — 2022-02
https://liquidpug.com/

Specialized in mobile and PC game development, focusing on gameplay and graphics programming. Developed tools and editors for Unity and provided mentorship, leading the team to successful project outcomes.

  • Developed and shipped the PC and console game Godlike Burger.
  • Developed three mobile games from scratch and brought them to release.
One Wing Cicada | Co-Founder | Lead developer 2016-05 — 2020-01

Led the development and release of PC and console games, managing programming across gameplay, editor, UI, and graphics. Guided a team through projects, fostering collaboration, and drove game prototyping to explore new concepts.

  • Founded a game studio and attracted investment.
  • Developed and released a game on PC and consoles.
  • Led and managed a development team.
Insoft Engineering | .NET Developer 2015-08 — 2016-05

Designing and implementing network and visualisation systems for an oil company, focusing on TCP and UDP communication protocols. Developing and maintaining I/O communication systems to ensure efficient data exchange and system integration.

  • Developed a well visualisation tool for oil extraction.
PROJECTS
Godlike Burger 2018-08 — 2022-01
https://store.steampowered.com/app/1432910/Godlike_Burger/

Released on PC and consoles, Godlike Burger puts you in the shoes of a crazy chef who creates the best burgers in the Universe. The secret ingredient? The clients themselves!

  • Released on PC and consoles.
  • Fully responsible for gameplay programming.
  • Developed custom tools for game features.
  • Implemented AI systems for gameplay.
  • Designed and implemented CG components, including shaders, for the game.
Word Play – connect & search 2019-11 — 2020-11
https://apps.apple.com/us/app/word-play-connect-search/id1472765237

Released on Android and iOS, Wordgame is a word search puzzle where players connect letters to form words. Solve puzzles, earn rewards, and boost your brainpower while having fun.

  • Fully responsible for the development of gameplay.
  • Released on Android and iOS.
  • Optimized performance for smooth gameplay.
Crossword Play. Connect words. 2019-01 — 2020-01
https://apps.apple.com/us/app/crossword-play-connect-words/id1606885748

Released on Android and iOS, Crossword Play is a single-player word puzzle game that challenges players to sharpen their minds and improve their vocabulary. The objective is to connect letters and uncover hidden words to solve crossword puzzles.

  • Fully responsible for the development of gameplay.
  • Released on Android and iOS.
  • Optimized performance for smooth gameplay.
Mahjong Solitaire Puzzles 2018-09 — 2018-11
https://apps.apple.com/us/app/mahjong-solitaire-puzzles/id1439918006

Released on Android and iOS, a classic puzzle board game for one player.

  • Fully responsible for the development of gameplay.
  • Released on Android and iOS.
  • Optimized performance for smooth gameplay.
Tardy 2016-05 — 2018-03
https://store.steampowered.com/app/815000/Tardy/

Tardy is a PC and console story-driven space adventure about war, emotions, love, and a passion for old computer devices. Fully responsible for programming, including gameplay, UI, graphics, editor, and localization development. Released on Steam, Nintendo Switch, and PlayStation.

  • Created and led the development of Tardy from scratch to release.
  • Served as the lead programmer, overseeing all technical aspects.
  • Managed and directed the development team.
  • Designed and implemented gameplay, UI, graphics, editor, and localization.
  • Released on Steam, Nintendo Switch, and PlayStation.
LANGUAGES
English (B2) , Russian (Native speaker) , Belarusian (Native speaker) , Polish (B1)