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Benjamin Ritter

Benjamin Ritter


Augsburg, Bavaria, DE, 86157
English, German

Background


About

About

Site Reliability Engineer, Open Source contributor, Conference Speaker, Cloud Native Technologies

Work Experience

Work Experience

  • System Engineer Technical PlatformThieme Publishing Group

    Jun, 2024 - Nov, 20245 months

    Building an internal developer platform as part of the internal DevSecOps group

    • Established a plan to move from a ticket-based to Infrastructure-as-Code provisioning workflow

    • Improved existing internal SPA tools written in Golang, HTMX and React

    • Created awareness around Site Reliability Engineering principles

  • Cloud/Platform Engineering ConsultantScandio GmbH

    Feb, 2020 - May, 20244 years 3 months

    Built Cloud Native platforms and applications

    • Held multiple project responsibilities and lead small teams in customer engagements

    • Architected and maintained public cloud infrastructure for multiple DAX companies using IaC

    • Architected and executed "lift-and-shift" of the internal toolchain to Kubernetes based infrastructure

    • Created Workshops and other educational material for use with customers

    • Drove adoption of Cloud Native Tooling as a first class Platform Engineering stack

    • Participated as a technical contact in sales engagements

    • Wrote a Kubernetes Operator for lifecycle management of Atlassian training environments

    • Designed and hosted multiple internal and external talks about SRE

Projects Experience

Projects Experience

  • Bare metal K8s cluster

    Aug, 2024 - Present

    Move self hosted infrastructure to K8s to explore new technologies

    • Multi Node Bare Metal Cluster

    • Evaluating KubeVirt as a virtual datacenter solution

    • JuiceFS+Bunny.net to provide cost-effective storage

    • Contribute to Kube-VIP software load balancer to improve NAT traversal capabilities on consumer-grade routers

  • Bunny.net Edge Storage for JuiceFS

    Jan, 2024 - Apr, 20243 months

    Integrate the Bunny.net Object Storage solution as supported backend for JuiceFS

    • Developed and published a new and improved Go library for Bunny.net

    • Upstreamed into JuiceFS

  • Unreal Engine FMI Plugin

    Sep, 2020 - Jun, 20219 months

    Execute engineering simulations inside the Unreal Engine environment

Skills

Skills

  • Cloud Native Technologies

    Kubernetes

    Flux

    ArgoCD

    Kubermatic Kubernetes Platform

    OpenShift

    Crossplane

    Rook Ceph

    CNPG

    Grafana LGTM Stack

    Operator development

    Cilium

    Helm

  • DevOps/SRE

    Terraform

    GitOps

    Github Actions

    Linux

    PostgreSQL

    MQTT

    Redis

    Azure

    Amazon Web Services

    Hetzner Cloud

    Ansible

    Nix

  • Embedded Development

    PlatformIO

    Zephyr

    Rust Embedded HAL

    ESP-IDF

    BL602

    NRF

  • Rust

    Embedded Rust

    Tokio

    OpenAPI

  • Go

    Kubebuilder

    Fiber

    Resty

    JuiceFS

    OpenAPI

  • Game Development

    Godot Engine

    Unreal Engine 4

    UE4 Plugins

    Blender

  • Web Development

    HTMX

    Vue.js

    Tailwind

    Javascript

Education

Education

  • Engineering and Computer Science, Bachelor, University Augsburg

    Oct, 2017 - Mar, 2022

Certificates

Certificates

Publications

Publications

Interests

Interests

  • Sports

    Modern DanceClimbingCalisthenics
  • Technology

    Video Game DesignHome automation with Home AssistantCAD and 3D Printing